Daniel Rehn transforms ephemeral moments into aesthetic artifacts. At his studio, he and his partner create films, live visuals, installations, books, and more.
Raised by a scientist and an engineer in the wilderness of the Midwest, his curiosity for both analog and digital was nurtured from an early age. His youthful explorations—building spaceships from scraps and carving caves while simultaneously constructing a pre-Internet scene of ANSi art and trax music—evolved into a lifelong pursuit.
Daniel is also a researcher along with Lev Manovich and Jeremy Douglass at the Center for Research in Computing and the Arts. At CRCA, he co-founded the Re:Game center for game studies as well as the Playpower Foundation. The latter received support from the MacArthur Foundation to further its goals of building affordable, effective, and fun learning games to improve education worldwide. His work has been presented widely, including the O'Reilly Emerging Technology conference, Postopolis, the Maker Faire, and Data Beez most recently.