Daniel is the director of LA Game Space, a non-profit center for game development, research, and culture. He also co-founded Playpower-a foundation that creates free, 8-bit learning games for developing countries-where he oversees game design. Playpower's work garnered a MacArthur Foundation grant and White House affiliation amongst other accolades.
He and Sarah Caluag create interactive installations and experiential narratives as me+Sarahme and Sarah. They actively curate exhibitions large and small including the Animated GIF Biennial which they helped to establish.
Daniel frequently advises private organizations on design, ideation, and concept development. He is a Senior Fellow with the Center for Design and Geopolitics-a think-tank focusing on the intersections of architecture, interface design, and critical social theory.
Previously, he was a researcher at the Center for Research in Computing and the Arts where he developed the Re:Game Analysis Lab. His work has been presented at ETech, Postopolis, Maker Faire, Digital Media and Learning, PopTech, and beyond.
He roams the California coast and is usually found in San Francisco or Los Angeles.